The year is 2776. The destruction of the environment has continued at an ever-increasing intensity to the extent that the surface of the earth has become near uninhabitable. Humans rely on cutting-edge technologies and neural implants for necessities, education, and entertainment on demand. Within months of its release, Japanese corporation DAKAI's virtual reality FSMMO-RPG « ΔRK // FANTASY » becomes the most widely played game globally, winning over 50% of the world's remaining population to form a dedicated playerbase. Swathes of players have built new lives for themselves in DAKAI's intricately crafted world, including those originally uninterested in games— escaping into a false reality teeming with promise, hungering for freedoms they could never taste otherwise. Whether you're an aspiring adventurer, hardcore gamer, hopeful settler or otherwise, this 'ark to paradise lost' will carve out a place for you.
SPECIAL THANKS
N0-FUTUЯE's current skin was created by pharaoh leap of pixel perfect. Icons and images on the site belong to their respective original artists and creators, and we do not claim ownership over them. N0-FUTUЯE draws inspiration from Bofuri, Overlord, and various other games and isekai series. Codes used on the site are created by the staff team unless otherwise specified or credited.
AN APOCALYPTIC VRMMO ROLEPLAY
MICHI
Raise thy lantern, pioneer. Shine upon the far frontier.
RANK
ADMINISTRATOR
Code person living in the land down under. Writes posts when not warring against giant spiders and the cost of living crisis.
FFXIV veteran player. Very casual Blue Lock enjoyer.
VAN
Let the light in, brighten the shades that sleep inside you.
RANK
ADMINISTRATOR
Dungeon and encounter master, storyteller, and player of himbos. Big brain full of ideas.
It's his turn with the brain cell.
SAF
Delve in this dark abyss. Fathomless emptiness.
RANK
GLOBAL MODERATOR
Bubble tea addict and enjoyer of angry men. SKT T1 superfan. Tried to play jungle once but died to the red buff monster.
Has a sleep schedule so terrible you'll forget she's Australian.
AVALORE
Diving into the mire! Laid out upon the pyre!
RANK
GLOBAL MODERATOR
Code helper and player of war crime bimbos. Quietly and secretly planning world domination when no one's looking.
All her characters have huge naturals.
WELCOME BACK, PLAYERS
WE'RE GLAD TO SEE YOU AGAIN.
Welcome Beta Testers and returning Empire Online Players! We're glad you've chosen to join us here at N0-FUTUЯE— a brand new MMORPG roleplay experience designed to take some of our favorite elements from series like Bofuri and Overlord and blend it with new experimental features. Thank you for taking the time to play test this new site with us; be sure to claim your bonus before our first major patch, and submit any bugs, glitches, or feedback on our Discord server- where you can also find updates and patch news.
Welcome to N0-FUTUЯE, we're happy you found us! You can find our site's essentials— including rules, story, playable races and classes lists, and more— in the official guides found within this board. Read through carefully and please join our Discord if you have any questions.
Important updates to our site and systems, as well as any activity checks, information on upcoming sitewide events, or links to special signups can be found here.
Quests, missions, and available PvE or PvP content will be posted and updated here by staff members. Major story beats and signups for events can also be found here and linked through to our announcements. Be sure to keep an eye out here for new content and rewards you don't want to miss!
Character and armory applications in progress will be kept in pending sub-boards here while you work. Please read our application and canon rules carefully before notifying staff of completion. After acceptance, your applications will be moved to the registry.
Once accepted, members can post and reply to plots here. Please reply to plot posts within the same thread. You may also want to create a thread tracker or check out wanted ads here for additional character or character development ideas.
For all your member and approved character needs! Here, you may request threads to be archived, request profiles to be reviewed, claim awards, manage the currency you've accumulated, and more.
Discussions that all players can engage in can be found here. be sure to follow the guidelines carefully! no experience will be gained posting in this board.
Private discussions between two or a group of players can be found here. be sure to follow the guidelines carefully! no experience will be gained posting in this board.
The commercial heart of Empyrea with the largest gathering of Players new and old. It is named for its beauty and safety, surrounded by mostly lush forest and situated far from dangerous habitats. Wooden and stone palisade walls and the sheer defensive advantage offered by its position on a large bluff raises the city above the surrounding greenery. Its fortifications are archaic by contemporary standards, reflecting the experience of new Players, whose starting spawn location is Reverie's spacious merchant square.
Found a short distance from Reverie, Paradis is typically a novice Player's second destination. A small village built on the bank of Aurum's largest river and at the border of the serpent's jaw greatwood. It serves as a stopping point and rural community for those wishing to brave the depths of the forest. The village hosts a lumber mill, quaint tavern, and general goods store; most of its NPCs own small vegetable gardens and offer minor, low level fetch, hunting, and fishing quests to passing Players.
A heavily forested region of Aurum, the Serpent's Jaw Greatwood is so named for the massive, overgrown crater at its center resembling a snake's maw. Players who attempt to reach the bottom always die to scripted fall damage. The rest of the forest is idyllic— the woods teem with wildlife and vast foliage, ripe with berries and game. The area is home to many common beasts including wolves and boars. In the deepest reaches, giants and great bears roam freely. It is said an ancient dragon makes the forest its home.
Arcadia's largest city as well as its capital, Camelot is located in the region's north and is the main political, cultural, religious, military, economic, and educational center of the country. Arcadia sees itself as a perfect paragon of civilization, and its capital is a visual representation of this concept. Towering spires punctuate the skyline; magicore and pure white marble are the building materials of choice, giving the city an opulent image against the snowy backdrop of Empyrea's vast northern mountain ranges.
A fortified coastal settlement of Arcadia built at the tip of its northern coast, Avalon houses myriad training facilities and arenas where aspiring duelists visit to hone their skills; it also hosts a majority of the nation's duelling tournaments. Avalon is bordered by many small clustered villages and is also, surprisingly, home to Empyrea's most vaunted restaurants - making it a popular destination for culinary tours.
The hinterlands surrounding the major cities and towns of Arcadia. Lyonesse is home to dozens of thriving towns and villages inhabited by hunters and farmers, protected by patrolling Arcane Knights and mountain rangers expert in intercepting and slaying beasts that wander from the high peaks to hunt. Dilapidated ruins and scattered caves in Lyonesse harbor wyverns, rabid wolves, aggressive goblin tribes, and bandits.
The beating heart of Siegfried, Schwarzhaupt is a thriving, mechanical city of perpetual progression whose power and influence is on the rise. It comes to life with clockwork machines and steampunk-inspired magic-powered mechanisms, acting as the region's cultural center— where art, magicraft, trade, and technological innovation walk hand in hand. Rich magicore mines in the surrounding dust dunes generate near endless wealth, allowing ever more inventors to delve into the emergent lore of magitech.
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Unlike the grandiose, almost performative machines and exposed gears decorating the city of Schwarzhaupt, Immermehr's architecture leans more towards the practical side. Home to the republic's largest industrial and manufacturing complexes, Immermehr is relied on to produce the region's greatest military inventions: the panzers, as well as myriad other defence innovations. Its atmosphere is thus austere— with a large military presence and few entertainment attractions.
Existing in perpetual smog, the city of Ludwig is one large underworld hidden in the deep valleys and canyons threading Siegfried. The little light it sees is filtered through putrid fumes leaking from tangles of corroded pipework and reflected from the grimy glass of its industrial architecture. Though seedy, Ludwig thrives, its people made rich by turning to criminality. Use of volatile technology and reckless industry has rendered swathes of Ludwig polluted and dangerous, and streams of toxic runoff stagnate in the city's sewers.
Renowned for its mastery of theurgy, « aRK // FANTASY »'s lore indicates that Shambala was one of the first cities established in Empyrea. Its culture is old and, secluded deep in the Hakairan jungles for thousands of years, its people have managed to keep their centuries-old traditions and beliefs mostly free from outside influence. What they lack in technology now found commonly throughout the world is made up for with their absolute mastery over curious shapeshifting magics, which they use to keep intruders at bay.
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A land of curious enchantment, stories speak of the jungles of Xangdu as a place of unfettered magic, where the foolhardy can be led astray by myriad wonders and end up lost in a realm beyond. Every sensation is heightened amidst its vibrant flora; its colors are brighter, its bright fruits intoxicate the senses for years, and every hunt and harvest brings great bounty. Sunlight is eternally golden, waters crystal clear— such hypnotic perfection might explain why inexperienced adventurers who brave its depths often never return at all.
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Mount Takamagahara is the mightiest peak in Empyrea— a towering titan of sun-baked rock amid a range of summits unmatched in scale anywhere else in the world. Utterly remote and all but impossible to reach save by the most determined adventurer, Takamagahara is home to reclusive mountain-dwelling Hakairans, who carve their tiny settlements into the mountainsides and live in seclusion.
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Forged by and so named after a mighty dwarven clan, Harbardr is a united collection of countless tribes from Helheim. Having abandoned the nomadic lifestyle, lasting peace was enforced between them as they now work towards eking out an existence in a freezing, unforgiving land. Harbardr is now a veritable fortress of stone and steel, its peoples in constant conflict with native frost trolls and ice giants eager to to steal their resources and children. It sees conflict almost daily, and requires repairs regularly.
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A snowy tundra with arctic climate and high mountain ranges spanning the entirety of Helheim. Stalsteim is home to the small handful of stubborn, unfriendly dwarven tribes still intent on preserving their nomadic traditions. It is home to barren ashlands, dilapidated ruins, and myriad caves teeming with dangerous creatures.
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A region devoid of civilized life, The Empty stretches across the southwestern lands of Empyrea. A sun-bleached, barren wasteland completely covered in nothing but featureless white terrain, it seems no winds blow in the empty, and no natural life thrives. In their place, The Empty is home to unnatural aberrations— monsters that could only have been created at the Game Masters’ whim. Perhaps it was once their testing grounds.
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